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案例简介:简要说明: Box 通过移动曲面上的投影映射探索真实和数字空间的合成。这部短片记录了一场现场表演,完全用相机拍摄。抽象叙事分为五类古典魔法,在一个五分钟的镜头中融合在一起。 通过结合动画、机器人和投影地图,Box 将传统的 CG 电影制作变成了它的头 -- 而不是拍摄一个在 CG 世界中合成的人类主题, CG 元素被带到人类世界,使现场表演者能够与他们互动。最后一部是艺术、技术和实验电影制作的混合体。 创意执行: 在此之前,投影映射主要发生在静态对象上。Box 是第一个同步 3D 投影、机器人和人类性能的实时安装的文档。我们称之为文档,因为你在电影中看到的就是你在我们工作室会看到的。 Box 没有将人类主题作为 CG 世界的一个元素拍摄,而是使用投影映射将 CG 元素带入现实世界,在现实世界中,现场表演者可以与它们互动。 我们在 MAYA 和 Bot & Dolly 的软件 BD Move 中屏蔽了运动图形,然后将预可视化的渲染投影到工作室中来创建安装。
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案例简介:Brief Explanation: Box explores the synthesis of real and digital space through projection mapping on moving surfaces. The short film documents a live performance, captured entirely in camera. The abstract narrative is divided into five categories of classical magic that flow together in a single five-minute shot. By combining animation, robotics and projection mapping, Box turns conventional CG filmmaking on its head—instead of filming a human subject to be composited in a CG world, CG elements are brought to the human world, enabling a live performer to interact with them. The final piece is a hybrid of art, technology and experimental filmmaking. Creative Execution: Prior to Box, projection mapping mostly occurred on static objects. Box is a documentation of the first ever live installation that synchronizes 3D projection, robots, and human performance. We call it documentation because what you see in the film is what you would see here in our studio. Instead of filming a human subject as an element in a CG world, Box uses projection-mapping to bring CG elements out into the physical world where a live performer can interact with them. We blocked out the motion graphics in MAYA and Bot & Dolly’s software, BD Move, then projected a render of that previsualization into the studio to create the installation.
BOX
案例简介:简要说明: Box 通过移动曲面上的投影映射探索真实和数字空间的合成。这部短片记录了一场现场表演,完全用相机拍摄。抽象叙事分为五类古典魔法,在一个五分钟的镜头中融合在一起。 通过结合动画、机器人和投影地图,Box 将传统的 CG 电影制作变成了它的头 -- 而不是拍摄一个在 CG 世界中合成的人类主题, CG 元素被带到人类世界,使现场表演者能够与他们互动。最后一部是艺术、技术和实验电影制作的混合体。 创意执行: 在此之前,投影映射主要发生在静态对象上。Box 是第一个同步 3D 投影、机器人和人类性能的实时安装的文档。我们称之为文档,因为你在电影中看到的就是你在我们工作室会看到的。 Box 没有将人类主题作为 CG 世界的一个元素拍摄,而是使用投影映射将 CG 元素带入现实世界,在现实世界中,现场表演者可以与它们互动。 我们在 MAYA 和 Bot & Dolly 的软件 BD Move 中屏蔽了运动图形,然后将预可视化的渲染投影到工作室中来创建安装。
BOX
案例简介:Brief Explanation: Box explores the synthesis of real and digital space through projection mapping on moving surfaces. The short film documents a live performance, captured entirely in camera. The abstract narrative is divided into five categories of classical magic that flow together in a single five-minute shot. By combining animation, robotics and projection mapping, Box turns conventional CG filmmaking on its head—instead of filming a human subject to be composited in a CG world, CG elements are brought to the human world, enabling a live performer to interact with them. The final piece is a hybrid of art, technology and experimental filmmaking. Creative Execution: Prior to Box, projection mapping mostly occurred on static objects. Box is a documentation of the first ever live installation that synchronizes 3D projection, robots, and human performance. We call it documentation because what you see in the film is what you would see here in our studio. Instead of filming a human subject as an element in a CG world, Box uses projection-mapping to bring CG elements out into the physical world where a live performer can interact with them. We blocked out the motion graphics in MAYA and Bot & Dolly’s software, BD Move, then projected a render of that previsualization into the studio to create the installation.
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BOX
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基本信息
- 广告战役: #BOT & DOLLY-影视-cfc2#
- 广告品牌: Bot & Dolly
- 发布日期: 2000
- 行业领域: 广告营销 , 商务服务
- 媒体类别: 短视频
- 广告语言: 英语
- 媒介平台: 网络
- 获得奖项:
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